# Sources
sourcesRefCount			= 1
sourcesCount 			= 2
sources3DCount			= 5

# Reference Sounds
referenceSound1			= r01.wav

# Background Sounds
sourceSound1			= t01.wav
sourceSound2			= t02.wav

# Reference Sounds
source3DSound1			= s01.wav
source3DSound2			= s02_a.wav
source3DSound3			= s03.wav
source3DSound4			= s04.wav
source3DSound5			= s05_a.wav

# Changing Sounds
source3DTransitionCount	= 1

# Define which sounds transist to which - here when Sound 5 is played, 2 gets muted
source3DTransition1 = 2
source3DTransition2 = 5